One run is four moves, repeated until you've got a player good enough to chase a ring. Takes about 10–15 minutes.
Every round lands on a real team-season. Current teams are the normal pull; classic teams show up as rare gold Special pulls with all-time ratings.
Pick a player from that team and take exactly one of his ratings — his real number becomes yours. That slot is now locked.
One steal per round across 13 attributes. You can't use the same player twice, so every pick is a trade-off between what you want and what's open.
Join a current team and play 82 games — sim in chunks or watch them live. Survive the Play-In and playoffs, then get your record, awards, and a shareable card.
Every rating visible, 3 rerolls. Start here.
Position rolled for you, ratings hidden till the end.
Everything hidden, only a few attributes open each round.
Want the deep version? Read the full how-to-play guide, check the attribute weight table, or browse every team-season in the pool.
Yep. It's built for the phone — spin, steal, and sim all work with taps, nothing to install.
No. Jump straight in. An account only unlocks the global leaderboard and saving your runs across devices.
About 10–15 minutes. Thirteen quick draft rounds, then you sim the 82-game season in chunks — or watch games live if you've got time.
Yeah. Your run saves on this device automatically, so you can close the tab mid-draft and pick up right where you left off.
When a run finishes you get a card you can share as an image, plus a plays-like comp to a real player. Post it and make a friend beat it.
Log in and finish a season. Rings rank first, then wins, then overall — so a title jumps you straight up the board.